How can we help?
Guides for creators completing quests and teams funding them — wallets, escrow, payouts and disputes.

Getting started
What QuestPad is, how quests work, and how to take your first one.
4 articlesWallets & payouts
Connecting, signing, networks, and how rewards reach you.
4 articlesFor teams
Creating quests, writing briefs, funding escrow and reviewing work.
3 articlesEscrow, fees & ledger
Where the money sits, who can move it, and what fees pay for.
4 articlesTrust & safety
Disputes, submission rules and protecting your address.
3 articlesFrequently asked
Quick answers to the things people ask before their first quest.
Do I need an account?
No. Your wallet address is your identity — there is no email, password or signup form.
Does it cost anything to submit work?
No. Submitting proof and opening a dispute are free wallet signatures with no gas.
Can a team take the reward back after I submit?
No. Funds sit in escrow from the moment the quest goes live and can only be released to creators or returned once the quest closes unfilled.
What if I miss the deadline?
The quest closes and the spot is released. Late submissions are not reviewed, so save quests early and start well before the cutoff.
How many quests can I take at once?
As many as you can genuinely finish. Every spot you hold is a share of a real reward pool that nobody else can use while you hold it.
Didn’t find your answer?
Open a dispute if work went unpaid, or ask the team directly on X.


